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Forum Post: RE: Has anyone been able to successfully export a project animation from Synchro to Blender 2.9?

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Alternatively, I'm trying to figure out what the purpose of the "animation export XML" file is that you can export along with other formats. THe only software I've seen that can take XMLs for animation purposes is 3DS Max, but the process of combining the static FBX and the XML animation file is very unclear. 3ds MAX uses two different kinds of XML for different purposes XAF (XML Animation File) contains the animation data. XMM (XML Animation Map File) contains mapping information: how the incoming animation data is assigned to objects in the current scene.

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