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Forum Post: RE: Camera interpolation type

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At the moment looks like you will need to modify the camera interpolation type in Animation Editor one by one. From my past experience it has been sufficient using Line and a lot of interpolation is not preferred for some people as it causes headache. Can you help me understand the use case? 3D View Properties is a very nice feature that we implemented. I think the fastest way right now is for you to use the following workflow Select an existing 3D View Properties keyframe, right click> Perform Actions will automatically apply to the 3D view the actions (3D View Properties) saved in the key frame Go to another 3D View Properties keyframe that you'd like to apply state to, right click> choose Use Current State. this will replace the previously saved key frame with the current state of 3D View Properties in the active 3D window.

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